Vr popular science education market has huge potential
based on VR technology has the characteristics of immersion, interactivity, imaginative, coupled with the national government, the social capital of VR entertainment industry multiple focus on the positive, VR theme park heat continued top to the fact that does not dispute. Disaster prevention disaster relief has been much starker choices-and graver consequences-in planning for national policy, science engineering projects such as work and orderly conduct of all over the country.
VR popular science education as upgrade extension of traditional popular science education, VR popular science education market overall development space is huge. Why is that? Among them, the three advantages of VR popular science education: an immersive VR, provides rich vivid scene can make online education scene more; Second, VR provided on a sensed presence can realize in the virtual case provides students with speaking opportunities; Three, VR can be 100% reduction three-dimensional image, to provide a more intuitive teaching content.
VR popular science education specification development is urgently needed.
as VR popular science education audience scale rapid expansion, VR science museum experience with its diversification of the theme exhibition, the advantages of the user experience of sustainable iteration, already becomes the multitudinous enterprise unit, entrepreneurial team, and even personal choice in VR a key link in the field of popular science education. After long-term deep tillage practices in VR entertainment industry, to create multiple VR science experience venues scheme, has been successfully used in the typhoon, space, fire, earthquake, traffic safety, and other disaster relief scenarios.
by VR technology to realize more vivid experience, at the same time can achieve better effect of popular science education, the real fun is to deploy VR core competitiveness in the field of popular science education.
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