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VR experience what VR games stadium is affected by users like?

by:Fuhua     2020-11-28

although VR experience pavilion is the land less, but the real profit VR experience pavilion is not a lot, now what VR games is like by the user. Meeting the needs of users to VR experience pavilion of VR content is what, in this paper, the simple analysis, VR experience pavilion should build what VR content and equipped with what VR games.

Audioshield is a music rhythm action class VR games. The shield of games require you to use blue and orange color blocks of the same color magic ball. Orbs is appears along with the music, you need to be in accordance with the rhythm of the song to stop these orbs. Very simple and very addictive game, you play can be repeated. Really is a super cool a VR experience, with the rhythm of the music, hand shield orbs collision fireworks spark.

scenario to experience the game is for players to play the role of a certain type, with them again to feel certain scenes from the point of view of environment. Such as in ubisoft's forthcoming Eagle in Flight, the player is transformed into an Eagle, flying over the city overlooking the human extinct after 50 years of Paris, swim all kinds of famous attractions in Paris.

this type of VR games itself while in VR experience hall won't be successful, because there is no plot also won't have too many operations, to a large extent can meet some players to simulate a creature with a different perspective is the fun of the world, even in VR experience hall of one of the primer.

do you remember the first time to play with 'silent hill'? Eerie scene atmosphere, strange and mysterious background music, extremely disgusting. With a lot of VR experience pavilion using VR technology will they achieve the effect of VR virtual effect, is far more real than the host or PC have the sense more, players in VR experience pavilion will feel really is in the bizarre scene of terror.

by SadSquare studio developed by terrorist new face ( Visage) 'And is seen as a' silent hill 'sequel, the spirit of the game is also developing VR versions.

there is no doubt that VR is definitely one of the most terrorist themes for this technology, SadSquare also said that VR's version of 'face' will redefine terror game experience. 'Face' is set in the 19th century in the 80 s, the player will explore a haunted house in the game. With the deepening of the game, players in addition to feel to the terror of visual experience, also need to avoid the enemy to ensure survival.

'face' to a certain extent, also by the p. T. The influence of '. 《P。 T. 'As a cancelled, though just a DEMO game, but because of its excellent quality, has affected the subsequent horror stories very much. Even the biochemical crisis 7 is believed to draw lessons from the 'P. T. 'Some of the elements. Regression survival horror of the biochemical crisis 7 after the DEMO release, let a lot of love horror game players to have new look forward to, one step a scary thriller style for this will go on sale in January 24, 2017 in the game to add a lot of BUFF, plus login PSVR, virtual reality and terror together, what the hell this is very scary 'resident evil 7' DEMO on PSVR what's it like? The reaction of these players might give some players some away.

do you think that only the girls were so frightened? It wrong, try male players also failed to escape the biochemical crisis 7 thriller, being scared scream, it seems that the biochemical crisis 7 terrorist is men and women to kill, a.

these are the current VR experience pavilion of the more popular several VR games, although the market is constantly changing, but as long as we hold the direction of the mainstream, believe that VR can experience pavilion is based on the actual demand to find the different content of VR and VR games to meet customer demand.

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