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Vr education market is full of opportunities and challenges of the space

by:Fuhua     2020-11-18

vr industry market research firm Greenlight vr in the study surveyed 1200 consumers in different types of vr application personal interest, in which education was ranked no. 5, 63. 9% of consumers are interested in it. Goldman sachs has also predict that by the end of 2025, VR education output is expected to reach $700 million, and will cover the K12 and teaching software, the combination of VR and education thought has a huge market in the future.

virtual reality is based on the theory research, computing research, on the basis of is the basic way to know the world. Virtual reality can change our lives, but also to subvert the traditional education. Through virtual reality, we can better enable education to recreation, effectively stimulate interest in learning; At the same time it also can effectively create a learning situation, support and cooperation, promote communication, and promote knowledge expression and application, so as to effectively build a very good learning environment, let the students learn more things.

at present, China's VR is in the midst of the outbreak period on the eve of the education market, a large number of VR education companies have sprung up, opened the VR China education mode of running & ndash; — Layout education base of VR company bigger and bigger. On the market application, many university vocational education and K12 schools have also tried to introduce VR classroom, and cooperate with some VR overall solutions company, hope to be able to stand out in a new round of reform of education informatization.

the idea of VR, interactivity and immersion can let the boring classroom education become more vivid, make the abstract knowledge can touch, the future development. But in terms of the present stage, due to the VR education industry is still in the starting period, whether equipment technology maturity, the level of market acceptance of consumer products or inject content richness, with large-scale promotion is still some distance. VR education in general is opportunities and challenges. In terms of concept, technology, as well as the content remains to be further developed.

the first is the problem of the concept of. Education is a special industry, need more than technology, virtual reality technology must be combined with the law of development of education itself. Now is to make education or the original pattern, make information technology everywhere. And there is no good fusion is split between.

the second technical problems. VR glasses is not desirable, to the child eyes hurt too much. To use holographic technology instead of VR glasses, etc.

the third problem is the problem of content. VR curriculum content, huge and complicated contents, three aspects need teachers, government, company, constitute a mailing system engineering education reform. D - than before 学习,E - 学习,M - Learning the three stages, V - Learning is absolutely different teaching contents, methods, management, evaluation for students need to do.

in addition, in addition to these, there is also a big gap in VR. Industry professionals and analysts, is expected to 2018 years, nearly 500000 VR talent gap, and that figure will be according to the changing times.

VR education development faces many problems, in the short term is difficult to break through, but as the technology development, under the background of the hardware performance of convergence, content of interaction will be differentiated competitive, VR + education industrial linkage, will have a better development trend.

second, the support of the policy level also created fertile ground for the development of VR technology, vigorously develop cutting-edge technology such as virtual reality have clear in our country & quot; Much starker choices-and graver consequences-in & quot; Planning. According to the forecast specialized research institutions, in the policy support and capital, will create a huge market demand, is expected in 2021 will become the world's largest VR market in our country.

nowadays more and more schools to introduce VR education, so many schools have a special liking to VR technology and what is the reason?

scene it is easy to see through a practical teaching attraction of VR technology for many schools. Shenzhen of a middle school, the teacher is teaching the prehistoric creatures, dinosaurs, before, as soon as the teacher said the link is worried, because the various types of ancient creatures not only, and its physical structure and modern animals also have very big difference, 'to describe it is difficult to make the students understand its structure. With VR technology, the student is no longer simply listening to the teacher speak, look at the books, but can through to the age of the dinosaurs, with comprehensive perspective to understand the dinosaurs.

after the knowledge of the inspection results show that the students can fully describe the focus of knowledge, the dinosaur bone structure, body shape with the right knowledge. One of the school the teacher said. According to Beijing micro cool said a staff member, this is VR technology in the education industry one of the most common usage scenarios, according to the company research and development of the immersive VR education system as an example, it can give students will bring brand-new 360 & deg; Immersive experience, make the learning process more interesting and interactive, authenticity, and can effectively enhance the efficiency of teaching and learning quality.


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