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Virtual reality to wireless, 2018 will be a turning point

by:Fuhua     2020-10-23

earlier this year there are a lot of commitment, we will have a large number of wireless virtual reality devices and accessories, but look from the exterior, all we have is just HTC TPCast Vive. But need to know is, TPCast solution does not even use WiGig, which means that it is a completely proprietary solutions that will not allow any interoperability between any equipment.

in the short term, this makes sense, because our headphones, receiver and transmitter few in number, but in the long run, we need as much as possible of cross-platform compatibility. And virtual reality technology are also beginning to gain some momentum, but the reality is that if it is wireless, no one would object to the virtual reality technology, it will be more successful.

like AMD, Intel, Peraso and qualcomm wireless company has been the use of virtual reality development dedicated to wireless solutions WiGig chips, but so far they have not listed.

at first, people expect many of them will be listed in the fourth quarter of this year, but it seems to be postponed until 2018. This means that by the year 2018, we can see chipset based on four companies in the wireless solution on the VR headsets and wireless adapter. By the second half of 2018, maybe we can see most of the virtual reality industry transition to a wireless solution, it is a great event for the industry, because it overcomes the VR a big obstacle.

for those who have a Rift, Vive, and PSVR user, even need to install a battery pack, they are absolutely want a wireless device, for experience, after all, it's easy to too much!

now although no company announced their chips on the date of the use of consumer products, but is expected, we are going to international consumer electronics show in January for more details. To provide wireless technology can help solve a big problem to virtual reality, at the same time also can use current technology to cope with the challenges.


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