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Open the vr experience hall cannot earn money? Vr experience pavilion profits?

by:Fuhua     2021-01-16

first, open the VR experience pavilion cannot earn money? VR experience pavilion's profits are open to the public?

the cause of the success or failure is varied.

usually, gains good factors can meet the demand of local market, have a better management idea and method. And effective use of their resources, or to strengthen the marketing strategy, or to reduce operating costs, or increase the promotion or expand business scope, etc. , and most of the cause of the failure because of lack of awareness of VR, enough to understand the local market, no more on the premise of a good business idea, it is blind open, resulting in a very passive business operations, and ultimately falls on the pressure of the rent or borrow.

a: what is the basic process of open a shop?

1, understand the VR ( Have a certain knowledge of VR, to the market, the application of VR equipment, have a clear understanding) ;

2, market research and analysis, Through the local market research to determine whether VR is feasible and the location and operation in the later stage, the mode, promotion, price system, etc have a key role in judging ;

3, program, and location ( Combing the basic management idea, according to the results to choose the appropriate position according to the concrete situation) ;

4, store decoration and equipment procurement ( According to the requirements of the management idea of purchasing related equipment) ;

5, officially opened, Planning and promotion) 。

2: open the VR experience pavilion napa stores open need to handle the business license?

at present, there is no clear rules which should be deal with. Most of the VR are used in electronic product sales experience pavilion napa stores or registered compatible with other industry. For example, some shopkeepers have added other soft drinks, such as soft drinks, coffee board game, secret room escape, etc. Different. Wuhan have partners registered VR virtual reality game experience, but prompted for project examination and approval or permission to operate effectively, so friends first follow traditional and simple license type.

3: how to choose? What kind of website?

the location of the basic factors are as follows: the target consumer groups, Starting from their own ideas, rather than passive location choice) , consumption environment, Destination of consumption and consumption environment, consumer groups) And the business strategy, Online drainage is mainly based on the traffic? ) , rent ( The rent range, etc. ) ; The following basic types: business district or plaza, office buildings, schools, cinemas around, the scenic area, playground, transportation hub, The subway, airport, bus station) Residential area, etc.

4: usually what VR equipment purchase?

first of all, from the head and peripheral equipment does not explain & ndash; — Main headset display mainly HTC VIVE, Oculus, mainstream peripheral equipment is mainly used for eggshell cinema, simulate racing ( Domestic) , treadmill, shoot, bicycle, yacht, sled, specific combination and quantity according to the store size select users positioning and investment.

5: overall investment need how many money?

specific investment scale is based on VR experience pavilion, VR equipment type and amount, shop rent, labor costs and so on comprehensive consideration, most of between 100000 to 1 million, but also a relatively small investment and greater investment, depending on their own economic conditions and ability to solve.

6: usually there are two types of billing form.

timing, single/portfolio ( Can be included) That time is 10 minutes (usually 20 - 30 yuan) That 30 minutes ( 30 - 50 yuan) Or 1 hour ( 80 - 120 minutes/yuan) Calculation, project pricing usually single ( 20 - 30 yuan/times; 100 - RMB 200 / set) , and the specific price according to the local pricing based on the level of consumption and cost accounting.


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