In 2017, choose VR is good!
as of the first year of VR, virtual reality industry has made many achievements in 2016. This year's big giant starts from software to hardware layout to the content, the market also has the quality of the real experience. And, of course, there is no denying the fact that the middle also met a lot of stuttering, such as the second half of the capital's caution, some companies fail, etc. , but these shadows compared with big success industry as a whole, is almost a certainty, and can be ignored.
in 2017, VR, AR industry will have a lot of good head show obviously, content and application, such as the tide, in addition, the surprise will be continuously. The following global VR/AR industry experts in an interview, for the forecast of industry development in 2017.
the American consumer technology association ( CTA) Senior analyst Shawn Dubravac VR/AR related to the development of technology in 2017 thought:
5 g is a huge wireless data network, users can quickly get to the Internet, communicate and work. Some big companies such as Ericsson, qualcomm, and Verizond heavily in research and development of 5 g. The network will decide the future intelligent hardware form. All the user experience will be digital, including some sensory experience. These developments will be used in VR devices.
in 2017, is expected to reach 2. 5 million sets, VR hardware sales increased by 79%, and the hardware revenue will reach 6. $600 million, compared with 2016 increased by 43%.
in 2017, the impact of the VR hardware will face two powerful: one is that VR glasses will be light, easy to carry a wireless connection at the same time; The second is, VR head show will have a higher resolution and immersive. Mobile show the boundaries between the glasses and desktop level head will gradually disappear, consumers will choose between high and wireless devices.
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