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Fuhua intelligent technology proposed VR virtual reality experience pavilion profitable practice

by:Fuhua     2020-12-04

in 2016, virtual reality, VR) Boom is still waves. Huang xiaoming said to hit 1 billion cast film + VR project, zhang yimou film to use VR technique, millet the chairman announced that enter the field of VR, lei jun Letv proclaims its first full VR live fashion week & hellip; …

online VR thriving, but in 2015 the meteoric rise of offline VR experience shop seems to be. In chengdu, yu has encountered a problem and their opening in 15 years of 9 DVR virtual reality experience hall business is especially good at first, for several months, the passenger flow. Especially at the weekend, from 10 a. m. to 9 PM at night market is closed, almost no people onlookers. But after a few months, the business began to slowly into the relative steady phase.

some industry insiders say the product shape is too single VR offline experience pavilion hot the crux of the unsustainable. Does this mean that the offline experience no longer has a future? The answer is no.

comprehensive VR virtual reality experience pavilion is the future of the offline channel

VR virtual reality experience pavilion is offline channels in the future, a VR industry insiders told the author. On the one hand, users curiosity and experience for the VR devices, will only grow. Offline store of potential resources, on the other hand, there is still a developing space, while the store is always there to attract the audience's rigid demand.

so what kind of VR offline experience to have a future? Who can't jumping to conclusions, but some deep-pocketed VR practitioners or team has started to try different waterways.

as the leading brand in virtual reality industry, fuhua intelligent technology is the first item is put forward to VR virtual reality experience hall into a comprehensive solution of the virtual reality experience pavilion. That is to say they are no longer selling single equipment to the joining trader, but rather to provide a complete set of product packaging combination operation programs, according to local consumer demand, the venue size, flow distribution tailored for investors.

this way of transformation can not help but reminiscent of the metamorphosis of Internet cafes to Internet cafes in recent years, considered the Internet cafes to set personal transformation and leisure entertainment for the integration of Internet cafes, this type of business model more accord with modern consumer demand, the pursuit of not only three hours so even though the cost of 80 yuan, also still have a steady stream of customers.

comprehensive type virtual reality experience pavilion is borrowed from the mode of thinking, that is to provide diversified game equipment, comfortable environment, sufficient enough comfort services, allow customers to stay a long time longer. Especially on entertainment equipment, from experience to interactive, from the shooter to the racing game, from soup to nuts, increase the consumption frequency and viscosity of the player. Equipment of players in the leisure experience the area during the break, you can also choose and peripheral products, or buy food beverages, it increases the business profit diversification.

the advent of a new product, more or less will experience a tortuous path of development. From domestic VR giant measures, they obviously to offline the prospects of VR virtual reality experience pavilion is good, no one can hold back the gold of the volcano, depending on what kind of way to detonate it, comprehensive type fuhua intelligent technology based on the virtual reality experience pavilion is obviously the most effective solution.

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