Children VR has a very good future!
lei jun wuzhen in last year's world conference on the Internet like many people, said bullish about VR technology, and in the case of nokia OZO, said the future of virtual technology can make people ( Scared) Screaming. In the morning of January 15, 2016, at the annual meeting of the millet lei jun to explore the laboratory announced the formation of millet, which means that the millet will enter the VR cutting-edge technology fields such as robot.
1。 VR games, smart devices
in 2015, mirror ink technology launched Nebula Nebula VR glasses, 9 d amusement equipment, Nebula virtual cycling system, the future soldier space plan and other products, also for alibaba to customize the thousand island lake data center virtual tour. In December 2015, has been break through the integration of VR system solution technique to mirror ink technology launched children VR program. In 2016, the hit the ink according to their own advantages of science and technology and the direction of the market will be VR vertical strategic focus to the children. In April 2016, children complete integration of VR equipment research and development, and with product ShouBan attended Canton fair; In May 2016, dense and participates in exhibition activity collecting test data and advice and campus feedback and improvement of products; In June 2016, to determine the shapes of VR smart devices and to late quietly open product pre-sales. Believe that this summer, VR games smart devices will fire all over the country.
Ⅰ product introduction
children VR is reflected the ink technology VR + series one of the examples of successful application of the systematic solution, has been authorized patents, more in more than 10 patents to accept. VR games smart devices is reflected the ink technology of 2016 strategic level B2B2C products, application places for large he, children's amusement park, supermarkets, and even a store and so on. It adopted nowadays the most imaginative and immersive VR ( Virtual reality) Technology, combined with the advanced concept of education and entertainment, to provide children a happy growth of immersive virtual world, give children a fantasy trip beyond imagination. Has the characteristics of the entertainment and novelty, and conform to the sports, health, happiness, the popularity of the concept, more is a combination of cool high-tech VR technology, the children experienced fondle admiringly.
Ⅱ function advantage
VR games smart devices is reflected the ink technology for 5 - Children aged eight research and development of a new concept of children's educational integration of entertainment equipment, can develop children's imagination, stimulate the creativity of children. It is a series of hardware, software, content platform, a VR technique to vertical product such as scene interaction, the whole equipment includes a handheld children VR glasses, interesting puzzle game library, run stable business platform, powerful mainframe computers and monitors, etc. At present, haven't similar products on the market.
1) handheld children VR glasses:
can to experience a 360 & deg; Panoramic view, build an immersive environment, the experience of wearing VR glasses turn head, the scene will follow corresponding mobile; Around the handle on each have a key, is used for auxiliary experience to complete the operation of the main interface and puzzles in the scene interaction, such as selection, enter the game, switch, shooting, archery, cast the net, shooting and so on.
2. Interesting puzzle games library:
containing plays, music, sports, leisure, etc. The first perspective of rich educational VR boutique games, children can exercise the management strategy, anticipation ability, the ability of distinguish ability, exploring ability, space imagination ability and hand-eye coordination ability, etc. Each game length control in 3 minutes, when the design in color, contrast, brightness, objects in the scene movement speed takes into consideration the characteristics of children's physical and mental development.
key to this game is a coin-operated, paid the price game no difference with the traditional amusement parks, can play a few yuan coin, and content platform continuously updated every week. So, can play! ! !
domestic VR world also stay in technology research and the premium experience type products. Mirror ink has been with the marketization of VR children game products, first step towards the market.
now all kinds of children toy emerge in endlessly, but is the traditional concept of toys, children's YanFanGan soon. With VR gaming experience machine, it has a different game content set, the children didn't stop, don't need to describe, the picture can get everyone to VR full of love.
key to this game is a coin-operated, paid the price game no difference with the traditional amusement parks, can play a few yuan coin, and content platform continuously updated every week. So, can play! ! !
a way to make money
this is a coin-operated games consoles, although the content is VR virtual reality games, but there is no any different way to make money and ordinary game. Put in more than a child, plugged in time for the recovery of COINS.
way to make money.
can also years of part-time work in tens or even hundreds, are interested in can seek advice!
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