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Child development direction of vr amusement equipment?

by:Fuhua     2020-11-27

child development direction of vr amusement equipment? Now there are a lot of children's amusement equipment, children's amusement equipment in the development of the time in which direction?

a cost-effective,

a common explanation for the same price of the equipment, can satisfy both play the number, the more the number of the higher cost performance. Merchants of products to choose, or manufacturer of product research and development, should be more cost-effective for consideration, cost-effective products field can bring more lively atmosphere, also can become the high life cycle of products. Coconut tree class, for example, in electric rotating equipment, the product has been enduring, can be said to be necessary. The key lies in whether this product technical maturity and cost-effective has been ahead of other similar products.

2, parent-child competitive

this concept is rarely mentioned. Today, children play park, parents play the situation of the mobile phone has become a common phenomenon. Although the land parent-child paradise parent-child equipment, but not really reach the effect of parenting. So, parent-child competitive products demand. This kind of product is the need to manufacturers and merchants together to complete. First of all manufacturers need to provide parents and children can be used at the same time amusement equipment. Must be a competitive element, such ability let merchants conditional use equipment organization competition activities. Secondly, dealer to design relevant game activities, let parents and children, between family and family interaction, and provide a certain amount of prize gift. Such activities can let business sentiment of thermal field, also can improve customer viscosity, because children and parents in the game have more happiness, children get prizes by the competition, even if the value is not high, but the happy get together with their parents will is the most precious memories. At the same time, parents with children in the game to experience the child grow the surprise, and in the interaction to understand children, help the growth of children. This is the true parent park should have form.

three, theme equipment

vr amusement equipment for children is always anime products consumption subject. In the future, there will be more animation, film and television elements into the park. The children can see familiar objects in the animated cartoon becomes real, see that touch of to, can even move, the play of the image. Let the child into the animation scene. Paradise in the industry at present, one piece of the pirate ship, spongebob squarepants pineapple house, even a doraemon drawer is a representative image of space and time, has been made into equipment into the park. I believe that in the future there will be more animated elements into the playground equipment.

4, system equipment

with the development of science and technology, the future of paradise, there will be more Internet equipment, the equipment and network communications between devices, which will greatly improve playability. Another park equipment can interact, along with personal dressing equipment, produce data. Children play a equipment of frequency, for example, consume more calories, health data, etc. , can also realize the equipment long-distance interactive games, etc. And these information can be added to the member points system, or the achievements of the children game system. Now there are some prototype, such as some professional experience in virtual currency system, etc. Such a system will be more and more in the future, and features and equipment to together, for players to have greater viscosity on equipment.

5, team equipment

as the name implies, is the equipment can organize the team to play. Such devices, thrust in the park, such equipment is generally larger venue set in the team, or organization team game, aims to develop the children in the park such a mixed age structure environment, the understanding of the primary social relationships. Team game, to exercise the child's personality, cultivate emotional intelligence ability, promote the growth of the children have a lot of help.

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